Hi all,
I have an Action Mapping set up named MoveForward and bound to the ‘W’ key.
When I have an event for this action in my Blueprint for my custom Pawn class, it’s just constantly firing.
Here’s the action mapping:
Thanks for any help you can offer! I’m sure I’m just missing something ridiculous!
Axis mapping works differently than regular key pressed events. WHen you press W, it would be similar to pushing the analog stick forward on a console controller. Try calling a W pressed event or using an action mapping instead.
Thanks a lot, that’ll do it!