Innovative Gyroscopic Aiming

Hello!
I am reinvented/fixed/adapt Wii Aiming for Gyroscopic Gamepads like PS4 Dualshock and PS5 Dualsense and else, and fixed main issues.
And here is my prototype videos:

It’s solving all problems of Wii aiming, because in my idea it’s now separates camera moving on Stick, and weapon moving by Gyroscop, so you can turning without aiming weapon to side of your screen and it’s beautiful.
It’s also increases immersion in game, and making comfortable aiming to enemies under and above you, cause you can aim comfortable at any thing on your screen, even if you watching up.
Its feels like VR, but you can play with this any action game and you won’t get sick. Its cool new gaming expirience with small work in project and possible in any FPS or TPS.
I am trying to popularize this aiming method. I am create some prototypes, tryed and this is amazing, but for popularising, it needs to be added to real games with cool gameplay, and this game is really good example for it!
Hope you like it and will try add it to Engine as one of standart aiming types, and maybe even in Fortnite, as Option for Console Players of Playstation and Switch, or even PC players with gyroscopic Gamepads. Gameplay will looks more cinematic, like fake trailers from E3! But its real :slightly_smiling_face:
And it’s impossible experience for mouse+keyboard! VR like.
But in VR you can’t move quickly in games, cause you feel bad and sick. And you can play it 4K, which impossible im VR.
So, it’s really unique form for Gyroscope using!
Any developers uses gyro only like mouse emulating, but gyro really can do much cool stuff than mouse! Maybe not such accurate aiming, but much cooler immersion and atmosphere, new experience from old genre!
And you can turn it on or off in menu, it can be optional, but trailers with this thing will looks amazing!