Hello again, I am using Inkpot for Unreal and I am having a weird issue. I had some QOL changes made to my game, but now it no longer reads my story files and gives me error messages each time I stop playing the level. I’ve included an image showing what’s going wrong (Each time the text box closes, the same 5 errors appear)
Hey there @Wulf_Man! Check the blueprint where the story is being connected, if you had changed the object it’s referencing, the variable may not be set or the link to the node may be broken. Are there any visible errors? When selecting the variable, is the reference correct and valid?
There are no visible errors that I can see, and going to the blueprint where I set up the story manager, there are no errors that I can see. I think it is an issue with the story reference, but I don’t know how to fix it
Interesting! When you say the errors occur when you stop the level, are any of these occurring during the runtime before that? If so, can we isolate them?
Can I also see the blueprint where you create the Inkpot UI?
