Initializer Lists in Unreal Engine 4 C++

As the title implies, I would like to see a clear example of how to use Initializer lists in Unreal Engine 4 C++ for Actors. How to set them up in both the .h and .cpp and then how to use them when creating an instance of your class. I have not been able to find any nice example online, so a reference to this would definitely also suffice!

Thanks a million!:rolleyes: