Initial value issue when giving location animations with Event Tick and calling frome sequencer

Hello.

I made location animations to several actors using Event tick’s delta seconds.

It moves as well as I want when I play the game.

To use this in the sequencer, I called a custom event to let it play in the sequencer.

At this time, the location value where the problem was that the changed location was not back.

Every time I play on the sequencer, an event is called

The location value does not return to its original location, but it becomes animated again at the changed location.

I think I need to make an initial location value.

What should I do? Please help :slight_smile: