Initial default level defects

If you select Open World at the default level, it will open with the edits previously made in another project carried over.
If I create a new project file and select open world, why is it reflected? Will I ever be able to open the open world default level again?

Hey there @atuono228! Welcome to the community! It looks like you may have overwritten the default engine level. In most cases these files resist being edited, so it’s odd to see that it succeeded! You can attempt to restore the engine files by verifying the installation in the Epic Games Launcher. If that fails, (since the files aren’t missing, just altered) you may have to uninstall and reinstall this version.