Initial Build of External ScriptDir Project Fails After InstalledBuild Checkout

Hey there,

When you refer to “checking out an Installed Build”, what exactly do you mean here? And can you please provide the command line invocation that you’re issuing? I can see you’re invoking RunUAT.bat with -ScriptDir, but I’ll need some additional details as the automation script recompilation can be a little tricky.

The aforementioned code that is missing is all Protobuf related, so it’s likely that one of two things are true:

  • Installed build doesn’t include the intermediates of the protobuf generated code (and hence why I’m asking you for more details on ‘checked out installed build’)
  • There is an issue in how RunUAT is attempting to recompile the binaries of a launcher build.

I have been able to use a launcher build and invoke a separate project buildgraph target from it’s ScriptDir - so I’m assuming that this installed build variant isn’t what you’re referring to.

Edit:

  • I had to move around some of my local files a bit to get things appropriately breaking :slight_smile:
  • I’ve got a repro locally. Stay tuned.

Kind regards,

Julian