Inherited cpp variables doesn't show up in editor on the blueprint panel.

Hello!

I have a base abstract class that inherits from nothing.
These are the variables i want my own character and pawns inherit from https://puu.sh/vHD3P/6e461109ba.png .
I have my own Character class that derives from this abstract class and Character (https://puu.sh/vHDe2/3584ffe5ac.png), and a bp based on my own character class (https://puu.sh/vHDfg/cc632394f4.png),
and in short i want the inherited variables to show up on the blueprint and i don’t know if its possible or anything.

Hey Holocarantus,

It should be possible.
Try putting those variables as a private or public declaration.