Inherited cpp variables doesn't show up in editor on the blueprint panel.


I have a base abstract class that inherits from nothing.
These are the variables i want my own character and pawns inherit from .
I have my own Character class that derives from this abstract class and Character (, and a bp based on my own character class (,
and in short i want the inherited variables to show up on the blueprint and i don’t know if its possible or anything.

Hey Holocarantus,

It should be possible.
Try putting those variables as a private or public declaration.