Inherited component details not showing in blueprint?

So issue just happened to me and I noticed the following: When you select the Actor Base (self) in the “Components” Tab and then in the “Details” Tab scroll to the Component which doesn’t show the details anymore, instead of the correct class it just shows “None” for me. When I click on the yellow “Revert-To-Defaults” button (I can’t select it from the List), the correct component class is selected again and the details list is visible in the editor again.

Hope helps, seems to not effect subclasses like the “renaming” method.

EDIT: I just noticed - when clicking the revert button and compiling, it sometimes reverts back to “None”. Restarting the Editor afterwards and clicking the revert button again fixed the issue.