Inherited Character AI copying me when i crouch but not jump/move/attack etc

So I’ve made an enemy AI which is inherited from my main character, it has sight/hearing etc, all works well. But for some reason when I crouch, the enemy crouches at the same time as me in sync (which I obviously don’t want) but it doesn’t copy me jumping, attacking, etc.

just a simple crouch -

any help is appreciated i can post more screenshots etc ty

Looks like something with “static variables”, try checking the variables related with crouch.

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Im quite new to ue4. What is a static variable?

this is the boolean -

tried to re do it, and same result