Inherite from UDataTable

Thank you for your Quick response!

My goal was to categorized UDataTables (to use as a property of a blueprint with a TSubclassOf) and be notified when a row>column of the datatable is updated, Using an array of
UDataAsset do the tricks for me now, but i’ll be really interested when you achieve this editor plugin.

I’ll subscribe to the forum’s link to be notified,
Thanks again !

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