Hello everyone !
First of all, I am sorry for my english but I’am french and not very talented in writing expression in english
I begin to try to use C++ in Unreal Engine 4 and it’s very hard to me because Unreal Engine is like “breaking the usual rules of Object-Oriented Programming”
For example, I want to create an abstract parent class “Livings” that represents all the livings things. Inherited class will be Plants(that will be AActor) and Animals(that will be ACharacter). But when I tried to do this, it seems that Livings cannot be a simple C++ class and Plants inherit from Livings and Plants, so i’m wondering how to do this in a proper OOP way.
I hope i’m clear in my explainations, and thank you in advance for your help !