I am stupid, please advise:
I have a character BP as a parent. It contains all the functionality code.
I have a character ABP as a parent. It contains the state machine etc.
I create children of the parent BP, and children of the parent ABP.
I use a child ABP in each of the child BP’s.
In each of the child ABP’s, Do I need to cast to the parent BP (base class) or the child BP which is using the particular child ABP I am casting from? In other words, In the child APB, do I use “cast to base class” (parent BP) or “cast to character” (Child BP)?
Also, when casting from the APB, should I use “get owning actor” or “try get pawn owner”
I really appreciate any guidance here. Thank You.