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Information needed about unreal code.

I’ve been reading reading some books on code, and I have one more left on templates and meta programming. I’m having a finding waldo dilemma inside the unreal engine documentation. I’m browsing through the apawn class https://docs.unrealengine.com/latest/INT/API/Runtime/Engine/GameFramework/APawn/index.html And I see that Fvector is class for returns is used inside. The thing Is I don’t see where Aactor inherits from Fvector and when I check the other inheritance https://docs.unrealengine.com/latest/INT/API/Runtime/Engine/AI/Navigation/INavAgentInterface/index.html It turns up a empty page. I just want to know how these different classes or linking together.