Information about the player and their current skins/emotes

i.e.

AgentBeginsEmotingEvent:listenable(agent) = external {}

Let me also know the rarity of the emote and any tag meta data on it, i.e if its a traversal or anything. Letting us know the rarity of the skin a player has would be good too.

We have the change booth and this event above, let us actually be able to make some decisions based on that. Knowing if they have the battle pass etc.

If one of the end goals here is for us to create experiences that make players want to buy more things in the shops, us being able to know and reward them for doing so is a win/win.

@BPANDREW Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.