Am planning to create a female character skeleton mesh using 3ds , but when i will import the character to UE4, how to make it become playable that is : when clicking on the button Play ??
And is it better to create your own skeleton mesh or download via the internet ??
You have to add it to your character bp (when you use the 3rd person template)-> I will post a tutorial when I have access to youtube
I personally think that it’s better when you use your own rigg/skeletal mesh, because then it will be something unique and it will also be easier to modify it