Hello,

i want to animate a scene component so it makes an infinity sign with script. Does someone know how i can do that?

Infinity Sign Example (scene component would be the bright dot):

Hello,

i want to animate a scene component so it makes an infinity sign with script. Does someone know how i can do that?

Infinity Sign Example (scene component would be the bright dot):

With a spline. Both the spline and object are part of a BP, and you can move the component along the spline using a timeline and a ‘get location at distance along spline’ node.

I have an example I did here:

( you can drag the spline into any shapre you want, including the infinity shape )

Can’t you do it simply with SIN and COS nodes?

Go ahead…

No - I meant can’t YOU do it … ? My math is also a little bit … ■■■■■…

x = cos(t);

y = sin(2*t) / 2;

with “t” being Time should do the trick.

So is mine

And why bother when you can just draw it…

I think if I did do it with math, I would only use one of sin/cos, and just do 1- x on the way back

Could you do a screenshot what it looks like with math (sin,cos)? Cause somehow when i try it ue4 would crash

This is an example of the math-approach suggested above. **[EDIT] You can change the speed of the animation by multiplying delta seconds with another float.**

Rotating the actor rotates the animation. “Amplifier” increases the overall size of the animation.

And here the same thing as a Material

Thank you very much, its working great!