Infinity Blade Collection released on the Marketplace for FREE!

Ok, awesome! That sounds very reasonable. This should make it a lot easier for me to show off how the toolkit can be used to make an actual, complete game. If I decide to go that route I’ll do my best to stay within the limits you have suggested. For many things these assets are unnecessary, but when I begin adding support for large multi-tile units, equipment systems, spells and abilities it will save me weeks of work not having to make some low-quality effects, sounds and models. That has actually been one of the main reasons I’ve put off adding these features, and have instead been prioritizing adding features requiring no custom assets. Content like this is a godsend for developers who are strong with code, but artistically challenged. Thanks again for all the awesome stuff!