Basic Endless Runner Template - Unreal Engine (Blueprint Only)
This is a Blueprint-only endless runner template created in Unreal Engine, designed as a clean and minimal foundation for building infinite running games. It focuses on simplicity and clarity, making it ideal for beginners or rapid prototyping.
🔹 Core Features:
Simple Infinite Tile Generation
Tiles are spawned ahead of the player as they move forward and automatically destroyed once they fall behind, creating a seamless endless path. No object pooling-just straightforward spawn-and-destroy logic.Basic Player Controller
A simple third-person player controller built entirely in Blueprints. Includes automatic forward movement, jump functionality with up arrow key, and basic collision handling.Fully Blueprint-Based
No C++ required. All logic is created using Unreal Engine's Blueprint system, making it accessible to developers of all experience levels.
🔹 Ideal For:
Learning how to build procedural systems in Unreal Engine Blueprints
Quick prototyping of endless runner-style games
Expanding into more complex systems like obstacle spawning, power-ups, or score tracking