Hello Everyone, I’m trying to create a game with an infinite wave mode. I can initial the game mode with 15 enemies, but after their death, I can’t go further. Here’s my Blueprint.
Then spawn next waves with 2 enemies increment on each wave.
Loop again and again.
Please help me with some blueprint example. I’m totally new in UE4. And i’m not having a enemy dead counter on my character Blueprint. How to add that too ?
Thanks. But How do I check all enemies are gone or destroyed in a wave? That’s creating my headache
and when one enemy is dead, how to decrease that count from character blueprint? using an array or something else? If you have tine, please show me a blueprint like above
You said you had a counter in your Character. You can simply use this in your wave creator by using a get player character and then cast it to your Character. After that you can use the function by dragging the pin out of the cast and searching for your function