Okay so, off the bat I know what I’m doing wrong here - I just don’t know the right node, or way to make it right. I’ve got what I call an ‘Infinite Spawn’ game type. Essentially the player can choose this game type and play for as long as they want. Obviously if I leave the dead bodies around it will quickly effect the player’s computer performance. So, here’s what I have:
I’ve got the respawn node structure:
and then - where I know I’ve made the mistake - is that after they die I did a 20 second delay and then ‘Destroy Actor’.
Yes, I realized later that if I Destroy the Actor - then I can’t respawn them - they’re destroyed. So I tried ‘Hide actor’ and that didn’t work. I just need a way to hide the dead ragdolls so they don’t effect the player’s computer performance, but still allow them to re-spawn. Any help appreciated!