Infinite Loop? Where?

Sooo…this bit of scripting causes me to get an Infinite Loop error message. Am I just tired? Blind? Where the hell is the infinite loop!!!

Overlap Trigger linked to function…

Function then attaches object to my character

i got the same result from an overlap event then used a hit event, that didn’t produce the loop, then when I switched back to the original overlap that seemingly caused the loop, it worked fine …

This may be created by unexpected overlapping. To avoid it, use the other actor node to “cast to” the specific actor you want overlap reaction. Other overlaps will be ignored.

i had this exact thing happen and adding a cast node after the event does not fix it