Sooo…this bit of scripting causes me to get an Infinite Loop error message. Am I just tired? Blind? Where the hell is the infinite loop!!!
Overlap Trigger linked to function…
Function then attaches object to my character
Sooo…this bit of scripting causes me to get an Infinite Loop error message. Am I just tired? Blind? Where the hell is the infinite loop!!!
Overlap Trigger linked to function…
Function then attaches object to my character
i got the same result from an overlap event then used a hit event, that didn’t produce the loop, then when I switched back to the original overlap that seemingly caused the loop, it worked fine …
Hello,
This may be created by unexpected overlapping. To avoid it, use the other actor node to “cast to” the specific actor you want overlap reaction. Other overlaps will be ignored.
i had this exact thing happen and adding a cast node after the event does not fix it