Hey everyone! I’m having an issue with my inventory at the moment. I downloaded an inventory and crafting system from youtube and I started making changes to it to fit my project, however while in the midst of making changes, I’ve run into an error I’ve never seen before. When I open my inventory, it just closes the whole game and gives the error. I did some testing to see where it comes from and I’ve narrowed it down to an add child node. I’ve provided some screenshots below to give you a better understanding of the situation.
This is the error that I’m getting.
This is the add child node that I was talking about earlier in the post. When I remove the connection between change item and add child, I don’t get any errors or problems when opening the inventory, however I need the add child node for my inventory to fully work.
Here is the change item custom event.
Lastly, here is the set use that the error was referencing. I also put a very unnecessary red arrow so you won’t miss it :). Does anyone have any ideas as to what could be causing this error? I’d appreciate any help!