Hello everyone. I am new here on this forum and I am hoping I can get a response for this because this is quite a roadblock for me and I’m not sure what to do. I am trying to create a “damage test” box so when the player collides with the box, it takes some of their health and armor away from them. I have the widgets set up for them and they display just fine. However, I am having difficulty with the code. I created a “Damage Recieved” function for my character and health/armor float variables as well. But everytime I collide with the box, I am greeted with an Infinite Time Loop detected error and this error is in my function everytime. I don’t understand what is wrong here. (I also included my health and armor values. Could potentially be an issue as well?)
Thanks for responding. Could you potentially show it visually so I can get a better idea on what is wrong? The way that I am thinking about it could be wrong.