Hello! Im brand new to this and have NO IDEA what this means, if anyone could help that would be awesome! The game is stuck on infinite loading when going into a public game or with friends. but private games work.
Verse unrecoverable error: ErrRuntime_ComputationLimitExceeded: The runtime terminated prematurely because Verse code took too long to execute within a single server tick. Try offloading heavy computation to async contexts. (Script (PersistentLevel_VerseContentScope) has exceeded its maximum running time. Possible infinite loop or excessive computation.)
Truncated callstack follows:
Device_Volume_C:ExecuteUbergraph?ice_Volume (Unknown source) (Source: Unknown(0,0, 0,0))
Device_Volume_C:FilterActorForEvent (Unknown source) (Source: Unknown(0,0, 0,0))
Device_Volume_C:ExecuteUbergraph?ice_Volume (Unknown source) (Source: Unknown(0,0, 0,0))
Device_Volume_C:CachedVolumeOverlapEnd (Unknown source) (Source: Unknown(0,0, 0,0))