I need to get the inertia tensor.
There is a function called get inertia tensor:
However as you can see, it returns a 3-vector.
The inertia tensor, however, is not a vector…it’s a 3x3 matrix, as explained here (and any other math website):
What, then, is UE4 actually returning…and is there any way to actually get the full inertia tensor?
The full tensor is required in order to calculate the torque necessary to result in a given angular velocity.