Industrial robot with AI

Hi!

So I had an idea of a new project with a industrial robot that has AI but not so sure if it´s possible in UE4.

The goal is to give the robot AI so it could pick up an item/ object and learn witch is the best way to do it and store the information in a data base. I want the robot to test it´s way forward with trial and error.

Can UE4 handle this?

Regards Steel
254555-
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You can use the same AI programming principles as would in any other platform, and program it that way.
Unreal lets you program in C++ too, so anything you can do in C++ you can do in Unreal.

If what you are asking is whether Blueprints can handle it or would there be a performance hit then that doesnt really change my answer except that when you are working with a lot of data operations it is sometimes easier to do that in C++ but the actual capabilities are not terribly different.

If you run i ti a situation where blueprints dont do enough you ca expand them using C++