Hi everyone, I’m new here and posting for the first time. I like to share my first real time all ray-traced interior scene inspired by the “ray-traced archviz” sample provided by unreal. whole rendering done in unreal and i did not do any post production. while making this scene i was having some problems cause i m still learning this software but finally completed the scene hope you guys like it. C&c are very welcome, thank you
My pc specs are 3700x, 2070 super and 16gb ram and it took me 6 hrs 30 mins. with all raytraced lights, Global illumination, reflection, refraction.and Ambient occlusion.