Hi guys, 3 days ago I installed UE 4.26 for the first time on my system and recreated an old test project that I had made in UE 4.23
It was all fine in 4.23 with no problems
Now I have worked on 4.22-4.25 but never in UE 4.26 so don’t know what has changed in the skylight but increasing the “Indirect Lighting Intensity” does nothing to the GI.
I can increase the indirect lighting intensity in the PP but I don’t want to.
Please check the attached images with details mentioned.
Below are the settings that I am using for the bake and using a RTX 3070 Ti for the bake.