Indie studio migrating from mobile to PC and Console: Can you share your wisdom?

Hi everyone! I’m the co-founder of Pincer Games, a 3-dev studio from Uruguay.
We’ve been an only-mobile studio and we’re looking to expand into PC and Console for our next project.

Is there any advice you could give a studio looking to publish on PC and Console for the first time? anything you wish you knew?

I’m very aware of how difficult the market is nowadays , but our goal is to keep on making games and try to achieve sustainability.

I’m all eyes, I appreciate your time and knowledge :heart:

ps: This is our studio: https://www.pincergames.com/