Indexing Each Player with a Number

Does something like this help you?

image_200762.png

Player Array should be a list of connected clients, not sure what your Playerinfo Struct looks like but you should be able to use this loop to get the number of connected players through this.

https://docs.unrealengine.com/en-US/…ode/index.html
https://docs.unrealengine.com/en-US/…ate/index.html