Incrementing value of how many times i pressed button


I created parent bluprint (picture number 1) that consists of blocks - child blueprints (picture number 2).
I would like to count how many times i stepped onto blocks. It has a triger on it.
But every time i step onto another block the value goes back to zero and increments only once. (picture 3 and 4).


The answer is that you create trigger objects that count individually,
you need to make one actor responsible for counting, in your case I would suggest the trigger spawning stair thing.

Thank you very much. It’s working as I wanted.