Ive just installed the latest (release verion) of unreal engine 5. Im having huge problems with resource usage. When I activate the program, it takes a heck of a long time just to load (creating shading, several thousand !)
this is consuming as much as 80%-90% of my system resources. When it finally does load up, it can consume 80%-100% of my resources. Surely this cant be right ?? If it is, then I just cant use it ! I have a pretty high spec PC
ok, thanks for the reply. Its still using an extrordinarily high percentage of resources though, even when its open and Im working on the project it can be 80%-100%, this really isnt sustainable over large periods of time, it could end up damaging my machine
I’m having the same issue, but seems to be on every launch that it’s compiling around 8000 shaders then when the project opens it has to “prepare” another 8000 odd shaders.
I’m running an i9-9900k, 32GB RAM, RTX 2080S and it’s running off an SSD. It would seem it’s UE5 specific as I never had problems launching projects on UE4.27 quickly.