Hi @seeyouantee !
Have you tried increasing the capture component’s Far Clip Plane to extend the maximum render distance?
In the directional light that casts the shadows, have you tried increasing the Dynamic Shadow distance and adjusting the Cascaded Shadow Maps?
Try increasing your Max Shadow Distance
It could also happen due to your Shadow Map Resolution try increasing that too
In your SceneCaptureComponent2D make sure your Capture Source is set to SceneColor HDR in order to capture all the lighting and shadow information.
If you’re not using ray traced shadows try using Screen Space Shadows for long distance shadows.
Let me know if anything works, hope it helps!