I’ve searched the forums here and haven’t come across a post like this yet. I was wondering can anyone point me in the right direction. I’m trying to set up a character controller (using a first person character controller that came as an example) so that as the player moves and jumps forward, they increase momentum (e.g. Quake). I’ve been looking through the blueprints so far but can’t see how I can implement this.
The problem with my method is that I don’t believe there is a way to actually set the speed of your character through blueprints… But if someone else sees this, and knows how to set your speed, you should be able to complete the rest in no time.