Increase WaterBodyCustom Postprocess depth

Hi guys,

In my scene I have a deep lake, I used a waterbodycustom and I added a custom postprocess in the under water post process material, the problem is when the player swimmdown the postprocess stops at certain depth, so is there a way to increase the depth on the postprocess effect?

Thank you.

Fixed, I just forgot to scale on z, I<m using a blueprint to generate the lake I keep the z scale to 1.