I have a basic walking system(am very noob), and I can’t seem to increase the speed at which I walk. I have in input axis for moveRight, and if I use a float * float to multiply it by 10 times before it goes into movement input, I still dont go super sayan speed, and it’s essential that the main character walks fast. Can anyone help?
Walking speed is set within the CharacterMovement component’s settings of your character’s blueprint.
I hope this helps.
It did! Thanks!