Hi Guys
Ive struggled to find a direct answer on this one, but I would like to increase the UV size of an individual custom material that is too small when I go to paint it on in terrain.
I tried to apply the usual chord blueprint that you would use in a standard material but it didn’t work as would not connect. is there a work around or blueprint setup to easily accomplish this. I do not want to increase the size of all materials, just selected ones.
Any help would be greatly appreciated. Hope this makes sense…
Regards
Adam