Since 4.16, the vertex painting interface has changed pretty dramatically. Most of the functionality works just fine, but something I can’t get over is that the brush radius cannot be increased to a size larger than 256. This is basically unusable for larger surfaces like water or cliffs.
Is there any way to further increase the radius size? It’s severely slowed down my workflow with vertex painting large surfaces.
This appears to be a big problem with the new Vertex Paint Tools. We need the ability to set the brush size beyond 256. The previous version could do it, why are we limited with this version? Seems like a bug to me.
Have the same issue in 2.19 currently brute forcing is not even a thing for me I typed it etc. Yay get to paint in large things a pixe at a time it feels like wooooo…