Increase Custom Stat via Creature Manager

In the Creature Manager, I have the ability to increase the Score variable. In the Score Manager, I have the ability to increase/decrease the Score Value. With a Stat Powerup, I have the ability to increase/decrease any Stat to include Score or my Custom Stat.

I would like to increase my Custom Stat by the same amount that I’m giving to Score when I eliminate each specific Creature or guard or … I can not understand how I can grab the Score from the Creature Manager, or the Score Value from the Score Manager so that I can also increment my Custom Stat value.

I’d prefer to use the Manager devices and other spawners where i can increase/decrease my custom stat based on settings from a single location.

I’m new to Verse, but I’m trying to learn. I know other languages such as C, C#, JavaScript, etc but not Verse. I’m not trying to be an expert, just good enough for some functionality. Heck, if UEFN had BluePrints, then I’d just use those.

To get someone’s score (not a custom score but the default/normal one) from a verse device you will need to connect it to a score Manager @editable ScoreManager : score_manager_device = score_manager_device{} make sure to link it to an actual device in the editor afterwards, and then inside the code to get a players score you can just do MyInt:=ScoreManager.GetCurrentScore(Agent)