I was reading an article online on “What Video Game Subtitles Got Wrong in 2017”
and I wanted to avoid many of the pitfalls developers run into, namely font sizes.
I know you can change the Legacy Font Size in the Editor, but I can’t seem to find the ability to change it in Bluerpint for a user who wishes to read the subtitles at a larger size regardless of their screens. Does anyone have any idea how to change Font Sizes via blueprints using the built-in UE4 subtitle system? If not, can there be a feature request to add this so that we can improve the accessibility of our games for our audience?