As the title states, I am trying to make a mesh appear along a spline.
I followed a tutorial and got the spline working in editor together with the mesh.
The problem is though, its scaling really weird and I dont know why since im new to Blueprints…
The mesh is made in max and exported as FBX.
According to the tutorial I watched, this should work(but the video is 2 years old so I didn’t count on it)
I was expecting it to be as in that video where the entire spline is made up out of that object.
Here is the video of what I would like to achieve:https://youtube.com/watch?v=7YUxM0NDWRY
Thank you for your help,