Hi, Epic team. I have some problems with reflections of light source in forward rendering mode (engine version 4.15.1). The fact is that reflections of point lights is correct only in certain directions. Perhaps this is somehow connected with the axes coordinate. This is especially noticeable when roughness of materials is equal to zero. At the same time, in certain sides, the reflections are not visible, while from the opposite sides they exist. It is looks like bug. But maybe I just do not know any settings. I will be very glad to hear any information about this.