For testing purposes, I disabled all collisions for this block.
Make sure have the correct constraint
Enables gravity simulation and only simulates the selected
The left hand floats upward instead of dropping downward
It works fine when the gaps between blocks are super large
I googled for a long time, read a lot of posts, and watched a lot of tutorials on Youtube to prevent missing something, but no one had the same problem as me. I spent almost 7 hours on this, but still couldn’t find a solution. I even thought it seemed to be a bug in the engine.