Incorrect Groom Physics when rendering with anti aliasing option using Movie Render Queue

Hello, could you please elaborate on this?

I tried increasing sub steps and iteration count in the groom asset, but the render still looked off. I’m using TemporalAA and tried increasing spatial sample count, leaving temporal at 1 and it gave me better results but the simulation still isn’t smooth.

I also noticed that in the groom asset in sub steps settings it says that the solver calls are done at 24 fps. Does that mean that my sequence can’t be 25 fps?

Thanks

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