So I finally got to making crouching animations and functionality and now I am pleased with how it works… apart from the collision. I tried searching online on how to do this but 99% of the topics were about “how do I make my collision capsule shorter (crouched half height)”. I don’t mean that.
In this picture you can see my problem:
So the collision capsule is okay when the character is in any other stance, but when it’s crouched it is in the completely wrong place/orientation. Is there a way to rotate/change the collision (without making the collision capsule 30 miles wide) so that it would work better in this stance?