Incorrect animations.

So i set this 1D blend space. Its idle in the middle. positive values are walking and sprinting. negative ones are backwalking.

but the character plays walk front animation when i walk backwards

Make sure to post a pic of your blueprint :slight_smile:
In the couch knight demo you can see a setup with backwards walking

Keyboard input
Event Graph of Chars AnimBluperint

I searched but find nothing about my issue.

Ideas anyone?

Hi OnlyHorrorOnlyHardcore,

Please do not bump threads that have not gone unanswered for 4 or more days from the most recent post. This clutters the forums and makes it significantly more difficult to parse through information.