Hello everyone,
I would like to share with you one problem that i have lately and has to do with huge performance drops when i am viewing a blueprint with a lot of actions and conditions.
First of all i would like to share my PC specs so we can establish baseline performance.
AMD fx 8350 at 4.6 GHZ
16 gb RAM 1833
SDD 250GB SAMSUNG
SAPPHIRE TRI-X R9 290 4GB GDDR5 OC
All this power up 3 X 1080p monitors at a combined resolution of about 6000x1080(with bezel compensation).
Most of the time i am at >140fps. even if i have my editor open(all three monitors) and press play on a separate window.Then the editor drops to about 75 fps and the game runs at another 75 fps to a combined >140fps which is perfectly normal.
Now for the weird part.
When i open my main character BP that has a ton of nodes and functions then after a while my editor performance drops to 8 FPS!! and stays there for ever.
It has nothing to do with throttling since my GPU and CPU are not even being pushed hard and they are 30 degrees below maximum temps.
The moment i click to another blueprint with very little stuff in it then the engine goes up to 70 fps(note not >140).I click back to my main character BP and i drop to <10 again.
What the heck is going on?
If i stay at my main characters BP and press play to preview from within the editor then i am stuck with horrendous frame rates.If instead preview with the external window it goes back to >70 at the window and >70 at the editor that is running in the other 2 screens.
Somethings fishy here.
Any ideas?