I’ve encountered some inconsistent behavior with chorded actions and the mouse buttons. What I’m trying to do is get the camera zoom to reset when I click the middle mouse button with the shift key held and the camera rotations to reset when I click the middle mouse button with the alt key held down and I want the camera to rotate if I just have the middle mouse button held down. Here is how I have the actions set up in unreal.
The rotation and the zoom reset work but the rotation reset event is firing even when I don’t have the alt key held down. So, the zoom reset looks like this:
But for the rotation reset, I’m having to do an explicit check for the alt key:
I’m not experienced enough with the new enhanced actions to know if this is something I did or if it’s some bug in the engine. Is this a bug or is there something different I have to do when I have multiple chorded actions on the same button?