Inconsistent audio syncing between Unreal and Android

We have an audio clip playing in unreal for 36.7 seconds. The same audio clip plays back at a faster rate on our android device and ends up 4 seconds shorter.
Here’s a screenshot of our audio settings for the .wav file and a screenshot of our android project settings.Any help concerning this issue would be very appreciated. Pls refer to the images below. [HR][/HR]